using System;

namespace BattlelogMobile.Core.Model
{
    public class Item : IItem
    {
        public string Name { get; set; }
        public string Slug { get; set; }
        public int Kills { get; set; }
        public int? Headshots { get; set; }
        public int? ServiceStars { get; set; }
        public TimeSpan? TimeIn { get; set; }
        public string Image { get; set; }

        public override string ToString()
        {
            return string.Format("Name={0}, Slug={1}, Kills={2}, Headshots={3}, ServiceStars={4}, TimeIn={5}, Image={6}",
                Name, Slug, Kills, Headshots, ServiceStars, TimeIn, Image);
        }
    }
}